08
October

Bring No Clothes: Bloomsbury and the Philosophy of Fashion by Charlie Porter review – style revolution | Art and design books

By avi maxwel / in , , , , , , , , , , , , /

When Virginia Woolf invited TS Eliot down for a country weekend in 1920 she concluded with “Please bring no clothes”. This was not a suggestion that “Tom” should arrive in East Sussex naked. Such a possibility was unlikely anyway since at this point the poet was still working as a buttoned-up clerk at Lloyds Bank. Eliot was famously wedded to his three-piece suit to the point where, Woolf joked, he would have worn a four-piece one if such a thing existed. What she meant by “bring no clothes” was that at Monk’s House they did not dress for dinner, change for church (there was no church), or worry about getting their best clothes grubby in the garden. This was Bloomsbury, albeit a rural version, and the clothing conventions to which the rest of upper-middle-class society had returned after the first world war had no place there.

Fashion journalist Charlie Porter is spot-on with his suggestion that the way the circle thought about clothes was part of a wider revolt against the late-Victorian society in which its members had been raised (Woolf was born in 1882, Eliot six years later). Choosing not to wear black tie for dinner or gloves “in

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28
October

Fashion Dreamer Review (Switch) | Nintendo Life

By avi maxwel / in , , , , , /

Captured on Nintendo Switch (Handheld/Undocked)

Fashion Dreamer, the newest release from the developer (Syn Sophia) of the cult classic Style Savvy games, garnered high expectations from fans hoping to find a spiritual successor to the series. While Fashion Dreamer is not technically part of the Style Savvy family (known as ‘Style Boutique’ in Europe), it offers fans of those DS and 3DS games an opportunity to take their fashion expertise to Nintendo Switch.

Unfortunately, Fashion Dreamer’s gameplay leaves a lot to be desired. At the beginning, we are welcomed into a virtual world called Eve, where we play as an influencer putting together outfits for NPCs and even other players if utilizing the online mode. The majority of the game is spent creating outfits, called ‘look-its,’ for characters that are spaced out across a small map, called a ‘cocoon.’ Each character wants their outfit to meet specific criteria, like featuring a certain color, including a clothing item such as a jacket, or having a particular vibe such as being “cool” or “unique.”

Fashion Dreamer Review - Screenshot 1 of
Captured on Nintendo Switch (Handheld/Undocked)

When styling a look-it for a character, we could pick pieces from our own collection or from a limited selection of other clothes

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